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D'ni Coordinates (Definite Spoilers!! - Beware)

 
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KiKi
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PostPosted: Thu Feb 12, 2004 7:07 pm    Post subject: D'ni Coordinates (Definite Spoilers!! - Beware) Reply with quote

Hi all, Very Happy

Idea Tried to consolidate all the numbers I have. Idea

Does anyone have the CGZM Mission 7 coordinates for on the ledge above the classroom (requires 'Balcony Jump') and the mid-air jump above the clockyard in front of the classroom Question I'm missing these two coordinates in my list below.

Does anyone have any other numbers they would like to share Question

Thanks, KiKi Very Happy

---------------------------------------------------------------------------------------------------------------------
Other possible coordinates:

Josh Staub interview on ubi.com = 45/289/32

Zandi in game message 9 Feb 2004 “The gathered will tell the path of the shell.” = 33395/58/-81 (On Tokotah Alley cliff past the barrier. CGZM Mission 4, #10 Tokotah Alley in the air near the cliff (panic link jump required) = 33459/59/-84. CGZM Mission 14 #1 Tokotah Alley behind the pillars opposite the Tokotah Nexus Terminal = 33231/55/-81 and #2 Tokotah Alley cliff near the Nexus = 33290/58/-82.)

Center painting in Sharper office = 314 Confused

Book of the Unseen Beast website = 231 Confused

Relto book in bookcase on right side - Oorpal book, entry, and item numbers: Confused
Teledahn = 9/221/29
Gahreesen = 12/32/134
Eder Gira and Eder Kemo = 2/1071/54
Kadish Tolesa = 9/221/77


14 CGZM Missions Marker Coordinates:
After getting all 30 GZM Markers you will gain access to the Calibration Chamber where you will be able to upload Marker Missions into your KI. There are 14 CGZM Missions available.


Marker Mission 1 - Mission Solvable
Reachable Markers: 12/12
Marker Locations: Ferry, Great Stair, Tokotah Courtyard, Palace Alcove
The mission begins at Ferry Terminal and ends at Palace Alcove (or vice versa). All markers are located in Ae'gura.

#1: Ferry - Near the Nexus Terminal. 61984/75/-93
#2: Ferry - End of the Ferry near the Dock entrance. 32257/84/-93
#3: Ferry - Entrance to the dead-end (after linking to the Ferry turn left and go straight). 61728/78/-93
#4: Ferry - Above the rock in the dead-end. 61363/80/-93
#5: Ferry - On the stairs leading to the First Landing (DRC Tent). 62143/71/-89
#6-8: Great Stair - On the Second Landing of The Great Stair. 9/64/-85; 62432/63/-86; 62334/63/-85
#9: Great Stair - Just before Tokotah Courtyard. 3/53/-80
#10-11: Tokotah Coutyard - On the stairs leading to Palace Alcove. 61188/45/-79; 60329/44/-76
#12: Palace Alcove - Near the Nexus Terminal. 59651/44/-76


Marker Mission 2 - Mission Currently UNSOLVABLE!
Reachable Markers: 15/24
Marker Locations: Canyon, Tokotah Courtyard, Kahlo Bar, Kadish Gallery
The mission begins at The Library. Currently we can reach only 15 out of 24 markers from this mission but three more are visible.

#1-2: Canyon - In front of Kadish Gallery doors. 60876/66/-83; 60826/66/-83
#3-5: Tokotah Courtyard - In front of Museum doors. 33954/43/-80; 34005/44/-80; 33992/44/-80
#6-9: Kahlo Bar - In front of Kahlo Bar entrance. 32452/62/-86; 32461/62/-86; 32479/62/-86; 32495/62/-86
#10-13: Kahlo Bar - Inside the bar. 32712/60/-86; 32372/59/-86; 32143/58/-86; 32449/59/-86
#14-15: Kadish Gallery - Inside the Kadish Gallery. 61133/77/-84; 61041/70/-84
#16-18: In front of Library doors (UNREACHABLE!).


Marker Mission 3 - Mission Solvable
Reachable Markers: 11/11
Marker Locations: Library, Wooden Bridge
The mission begins at The Library. All markers are available and reachable.

#1: Library - In front of The Library. 57090/94/-78
#2: Library - To the right of the upper Library doors. 57191/99/-77
#3: Library - Near the cliff. 57287/109/-78
#4: Library - On the back of The Library. 56817/111/-78
#5: Library - In the cracked corner of The Library. 57116/107/-78
#6-7: Library - On the ledge on the back of the Library. 57046/107/-77; 56510/107/-77
#8: Library - Left side of the Library ledge. 56679/98/-77
#9: Library - Small courtyard just before the Library. 57473/87/-78
#10: Wooden Bridge - Beneath the Wooden Bridge. (walk backwards - panic link jump) 58059/71/-78
#11: Wooden Bridge - Near the bridge. 58559/73/-75


Marker Mission 4 - Mission Solvable
Reachable Markers: 20/20
Marker Locations: Ferry, Great Stair, Tokotah Courtyard/Alley, Canyon, Concert Hall Foyer, Library
The mission begins at the Ferry. All markers can be found on Ae'gura.

#1: Ferry - After linking into the Ferry turn right and go straight to the end of the Ferry towards the baricade. 32205/84/-93
#2: Great Stair - Second Landing of The Great Stair. 5/63/-85
#3: Great Stair - Top of Great Stair on one of the lamps. 62339/53/-80
#4: Tokotah Courtyard 31905/50/-80
#5: Tokotah Courtyard - Stairs leading to the small courtyard. 61600/51/-80
#6-9: Tokotah Alley - Down the stairs near the DRC Tent. 32534/54/-80; 32813/55/-80; 32998/57/-80; 33293/58/-82
#10: Tokotah Alley - In the air near the cliff (panic link jump required). 33459/59/-84
#11: Canyon - Near the 1st crack. 60901/65/-83
#12: Canyon - Above the 2nd crack. 60287/67/-83
#13: Canyon - Before the stairs leading to Concert Hall Foyer. 59951/73/-83
#14: Canyon - Stairs leading from Canyon to Concert Hall Foyer. 60676/77/-80
#15-16: Concert Hall Foyer 59898/78/-79; 60415/78/-79
#17-19: Library - Near the cliff near The Library. 57235/109/-78; 57253/108/-78; 57287/108/-78
#20: Library - In the air above the cliff (Panic Link jump required). 57438/107/-79


Marker Mission 5 - Mission Solvable
Reachable Markers: 25/25
Marker Locations: Library, T-Junction, Wooden Bridge, Concert Hall, Canyon, Tokotah Courtyard, Palace Alcove, Hall of Kings, Palace Courtyard
The mission begins at the Library. The mission begins at The Library. All marker can be found in Ae'gura.

#1: Library - In front of The Library. 57064/94/-78
#2: Library - Small coutyard before The Library. 57268/87/-78
#3: Library - Stairs leading to T-Junction from The Library. 56531/86/-75
#4-5: Road from The Library to T-Junction. 56122/83/-75; 56783/77/-75
#6-7: Wooden Bridge 58796/74/-75; 57442/66/-75
#8-10: Stairs leading to Concert Hall Foyer from the Wooden Bridge. 59227/77/-75; 59302/82/-77; 59674/82/-79
#11-12: Concert Hall Foyer 59992/76/-79; 60421/78/-79
#13-14: Stairs leading to Canyon from Concert Hall Foyer. 60536/74/-81; 60288/73/-81
#15-17: Canyon 59939/73/-83; 60343/66/-83; 60667/65/-83
#18-19: Stairs leading to Tokotah Courtyard from the Canyon. 61452/59/-82; 62028/53/-80
#20-21: Stairs leading to Palace Alcove from the Tokotah Courtyard. 61584/46/-80; 60315/43/-76
#22-23: Hall of Kings - Past the Palace Alcove Nexus Terminal. 58848/42/-76; 58029/45/-76
#24: Stairs leading to a small courtyard past the Hall of Kings. 57888/47/-76
#25: Small courtyard past the Hall of Kings. 58121/56/-78


Marker Mission 6 - Mission Solvable
Reachable Markers: 14/14
Marker Locations: Neighborhood
All markers from this mission are located in the Neighborhood.

#1: Top of the fountain. 60275/1000/-71
#2-3: In front of Auditorium/Community Hall entrance. 60306/1002/-70; 60283/1005/-70
#4-5: In the Auditorium/Community Hall corridor. 60327/1003/-70; 60270/1003/-70
#6: Auditorium/Community Hall 60302/1005/-70
#7: After leaving Auditorium turn right and go straight towards the bookroom. (4649 door) 60238/1003/-70
#8: Inside the Bookroom. 60191/1004/-71
#9: Path between the Fountain Courtyard and Clockyard. 60218/999/-71
#10: Stairs leading to Ahyoheek Gaming Table from the Fountain Courtyard. 60234/998/-71
#11: In the Light Garden. 60160/994/-73
#12: Path from Heek to the Waterfall stairs - near the locked door. 60218/1002/-73
#13: Stairs near Waterfall and 3 doors. 60213/1003/-71
#14: Stair Post near Waterfall. 60209/1005/-72


Marker Mission 7 - Mission Solvable
Reachable Markers: 16/16
Marker Locations: Neighborhood
All markers from this mission are located in the Neighborhood.

#1: Behind the Fountain. 60287/1001/-71
#2: Near the Telescope. 60266/997/-71
#3: Near the Fountain above one of the lights. 60259/1002/-71
#4: Stairs leading to Auditorium/Community Hall. 60256/1003/-71
#5: Bookroom 60193/1004/-71
#6-7: Stairs near the Bookroom. 60179/1006/-71; 60219/1003/-71
#8: Near the Eggroom door. 60143/1004/-71
#9-12: Inside the Eggroom. 1st room 60109/1006/-71; 3rd room 60095/1007/-71; 4th room 60096/1006/-71; 5th room 60100/1005/-71
#13: Near the Ahyoheek Table. 60224/997/-73
#14: On the Balcony you link to from Gahreesen. 60125/1004/-66
#15: On the ledge above the classroom (requires 'Balcony Jump').
#16: Mid-air above the clockyard - jump off the ledge (requires 'Balcony Jump') or switch to first person mode, look up and then try jumping up until you get the marker.


Marker Mission 8 - Mission Solvable
Reachable Markers: 20/20
Marker Locations: Tokotah Courtyard, Canyon, Concert Hall Foyer, Wooden Bridge, Tokotah Rooftop (Gira Link), Balcony (Kadish ink)
The mission begins in Tokotah Courtyard. The markers are available in Ae'gura but you'll have to link to several dead-end places like Tokotah Rooftop and a Balcony to get all the markers.

#1-2: Tokotah Courtyard - Small coutyard near Tokotah Courtyard. 61719/52/-80; 61042/55/-80
#3: Tokotah Courtyard - Near the courtain. 35/44/-80
#4: Canyon - Near the first crack. 60692/65/-83
#5: Canyon - Above the first crack. (panic link jump) 60749/64/-83
#6: Canyon - In the second crack. (carefully walk down – no jump) 60186/66/-84
#7-8: Concert Hall Foyer. 59972/78/-79; 59700/82/-79
#9: Stairs leading to Wooden Bridge from the Concert Hall Foyer. 59283/81/-77
#10-12: Wooden Bridge 58884/74/-75; 58296/71/-75; 58273/70/-75
#13: Wooden Bridge - Beneath the bridge. (line up with marker and walk off) 58246/70/-77
#14-18: Tokotah Rooftop. By telescope 31681/53/-77; right table 31978/55/-77; left table 467/56/-77; jump in air 31789/56/-76 and 31966/54/-76
#19-20: Ae'gura Balcony (Kadish Link) 60078/55/-78; 59585/56/-78


Marker Mission 9 - Mission Solvable
Reachable Markers: 16/16
Marker Locations: Great Stair, Tokotah Courtyard/Alley
The mission begins at the Great Stair. All markers are available in Ae'gura.

#1-2: Great Stair - Just before the Tokotah Courtyard, above the ground. Left side 51/57/-82; right side 62417/56/-81
#3-12: Tokotah Courtyard. in front of peak 62480/52/-80; in peak 62485/49/-80; curtain behind peak 62068/47/-80; left side peak 31746/52/-80; 31642/48/-80; 161/46/-80; behind peak 31354/41/-80; right side of peak 61889/51/-80; 61990/52/-80; Small courtyard 61535/53/-80
#13: Tokotah Alley - above the Nexus Terminal. 32656/56/-80
#14: Tokotah Courtyard - in front of the Museum. 33745/44/-80
#15: On the stairs leading to Palace Alcove from the Tokotah Courtyard. 60797/45/-78
#16: On the stairs leading to the Canyon from the Tokotah Courtyard. 61746/57/-82


Marker Mission 10 - Mission Solvable
Reachable Markers: 25/25
Marker Locations: Ferry, Great Stair, Tokotah Courtyard, Wooden Bridge, T-Junction, Library
The mission begins at the Ferry and ends at the Library. All markers are available in Ae'gura.

#1-3: Ferry - near the columns. 32370/78/-93; 32437/80/-93; 32489/82/-93
#4: Up the stairs from the Ferry. 62074/74/-90
#5: Great Stair - 1st Landing near the DRC Tent. 62442/70/-88
#6: Great Stair - 2nd Landing above the ground. 26/61/-84
#7: Great Stair - Just before the Tokotah Courtyard. 62466/53/-80
#8-9: Tokotah Courtyard - Small courtyard near the Tokotah Courtyard. 61208/54/-80; entrance 61768/52/-80
#10: Wooden Bridge 57996/69/-75
#11-13: Cave T-Junction 56898/70/-75; 56889/68/-75; 57008/65/-75; 56916/64/-75
#14-18: Road to the Library from Cave T-Junction. Stairs 56477/85/-78; path 56238/85/-75; 56149/81/-75; 56809/76/-75
#19: Library - Small courtyard before the Library Courtyard. 57179/87/-78
#20: Library - In front of the Library. 57176/93/-78
#21-25: Library - Around the Library. By nexus book 56459/95/-78; to left 56182/100/-78; 56248/102/-78; 56381/108/-78; 56481/110/-78


Marker Mission 11 - Mission Solvable
Reachable Markers: 9/9
Marker Locations: Great Zero, Ferry, Great Stair, Tokotah Courtyard
The mission begins at the Great Zero and continues in Ae'gura. All markers are reachable.

#1: Great Zero - GZ Courtyard. 0/1/-3
#2: Ferry - Near the arrival spot. 3/75/-93
#3: Ferry - Up the stairs. 1st flight 3/73/-92
#4: Great Stair - 1st Landing neat the DRC Tent.by sign post 3/70/-88
#5-6: Great Stair - 2nd Landing. 3/63/-85; 3/64/-85
#7-9: Tokotah Courtyard. Top of stairs 3/53/-80; inside peak bldg 3/49/-80; behind peak by curtain 3/41/-80


Marker Mission 12 - Mission Solvable
Reachable Markers: 9/9
Marker Locations: Ferry, Great Stair, Kahlo Bar, Tokotah Courtyard, Tokotah Rooftop
The mission begins at the Ferry. All markers are available in Ae'gura but you'll have to link to one of the dead-ends to get all markers.

#1: Ferry - up the stairs. 31851/73/-93
#2: Great Stair - 1st Landing near the DRC Tent. 97/69/-88
#3-4: Great Stair - 2nd Landing. 39/63/-85
#5: Kahlo Bar - The tunnel. 32254/62/-86
#6: Kahlo Bar - Inside the bar. 32694/57/-86
#7: Great Stair - Tokotah Courtyard. 62496/53/-80
#8: Tokotah Courtyard - In front of the stairs leading to Palace Alcove. 61577/46/-80
#9: Tokotah Rooftop 32694/57/-77


Marker Mission 13 - Mission Solvable
Reachable Markers: 8/8
Marker Locations: Great Zero, Ferry, Great Stair, Canyon/Concert Hall
The mission begins at the Great Zero and continues in Ae'gura. All markers are reachable.

#1-3: Great Zero - Courtyard. Over number 70 symbols 40365/3/-3; over number zero symbols 22/3/-3; over number 30 symbols 18929/3/-3
#4: Ferry - Near the stairs. 31834/74/-93
#5: Ferry - Near the Nexus Terminal. 41/74/-93
#6: Ferry - Near the rubble. 32420/74/-93
#7: Up the stairs from the Ferry. 61808/74/-90
#8: On the stairs between the Canyon and Concert Hall Foyer. 60496/74/-81


Marker Mission 14 - Mission Solvable
Reachable Markers: 19/19
Marker Locations: Tokotah Courtyard/Alley, Canyon, Wooden Bridge, Palace Courtyard, Hall of Kings, Tokotah Rooftop (Gira Link), Balcony (Gahreesen), Kadish Gallery
The mission begins at the Tokotah Alley. All markers are available in Ae'gura but you'll have to link to several dead-ends to get all the markers.

#1: Tokotah Alley - Behind the pillars opposite the Tokotah Nexus Terminal. 33231/55/-81
#2: Tokotah Alley - The cliff near the Nexus. 33290/58/-82
#3-9: Tokotah Courtyard. Small courtyard 61013/55/-80; by curtain 46/43/-80; right side of tent 32498/46/-80; in front of tent 32188/47/-80; 31789/47/-80; 31995/48/-80; 32022/50/-80
#10: Stairs leading to the Canyon from the Tokotah Courtyard. 61857/56/-81
#11: Canyon - In the first crack. 60822/64/-84
#12: Canyon - In the second crack. 60215/66/-84
#13: Wooden Bridge 58277/70/-75
#14: Palace Courtyard (between Hall of Kings and Cave T-Junction) 58384/60/-78
#15: Hall of Kings - Near the exit leading to Palace Courtyard. 57792/46/-76
#16: Hall of Kings - Inside the Hall. 58422/44/-76
#17: Tokotah Rooftop - Near the telescope. 31661/53/-77
#18: Ae'gura Balcony (Gahreesen Link) 60963/52/-78
#19: Kadish Gallery - top of the stairs. 60987/69/-83
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NSymon
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PostPosted: Thu Feb 12, 2004 7:53 pm    Post subject: Reply with quote

Wow thanks for doing this Kiki Smile

Sadly I never wrote down any of the coordinates for the mission markers Sad
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Kehrin
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PostPosted: Thu Feb 12, 2004 11:16 pm    Post subject: Reply with quote

Wow! That's very impressive work, KiKi!

Farlesis, I think that in x1 there will be another opportunity to gather some numbers.

Smile
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Professor Askew
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PostPosted: Thu Feb 12, 2004 11:28 pm    Post subject: Reply with quote

I think you're right, Kehrin. That's why I only gave Kiki's post just a very slight glance. Wink I'm not really sure how our ability to calibrate the Great Zero without the presence of the DRC fits into the plot but, we shall see....
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PostPosted: Fri Feb 13, 2004 9:49 am    Post subject: Reply with quote

Could it be in the story line that they are back? And we just don't see them, much like it was in live. Then they could calibrate it with our help.

Just a thought.
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PostPosted: Fri Feb 13, 2004 10:15 am    Post subject: Reply with quote

Kehrin wrote:
Wow! That's very impressive work, KiKi!

Farlesis, I think that in x1 there will be another opportunity to gather some numbers.

Smile


Shorah Kehrin

Yes I think the Great Zero will be back in x1 and I enjoyed getting the markers and doing the missions, even though quite a few didn't. But it was good fun running about all over the place gathering them all up.

Yes the DRC could be back in x1 either through finding letters and stuff. I'm really looking forward to seeing the first x1 when it comes out Very Happy
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PostPosted: Fri Feb 13, 2004 1:49 pm    Post subject: Reply with quote

Farlesis wrote:
Yes the DRC could be back in x1 either through finding letters and stuff. I'm really looking forward to seeing the first x1 when it comes out Very Happy


Me too! I'm looking forward to a lot of things in x1, even more marker hunting. I'm really looking forward to those journals and monologues that CyanBill mentioned would be in x1!

Smile
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PostPosted: Sun Feb 15, 2004 10:20 am    Post subject: Reply with quote

Shorah KiKi,

I sent an e-mail to Zardoz about the two missing CGZ Markers for Mission 7, and gave him the link to this topic. I'm certain he can help you out, KiKi...

Great list, by the way! Cool
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PostPosted: Sun Feb 15, 2004 12:22 pm    Post subject: Reply with quote

Aahz wrote:
Could it be in the story line that they are back? And we just don't see them, much like it was in live. Then they could calibrate it with our help.

Just a thought.


I agree. I think it'll be included in the story. Probably differently than they planned to do it when Uru was Live, but I definitely think it'll be there.

Smile
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PostPosted: Mon Feb 16, 2004 10:29 am    Post subject: Reply with quote

Here is the raw data for the additional two markers, provided by Hobbity:

Mission 7
60142/1005/-70 on ledge below balcony, above egg room roof
60155/1003/-71 above clock courtyard, leap from ledge below balcony
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PostPosted: Mon Feb 16, 2004 11:08 am    Post subject: Reply with quote

Very Happy Thanks Mystlander!!
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PostPosted: Tue Feb 17, 2004 4:49 am    Post subject: Reply with quote

Zardoz posted Sun February 15 2004 03:57 PM. URU Forum
Quote:
I was there, near the Zandi coordinates, when the servers shut down. I wandered around for several minutes, taking in the scenery, when suddenly there was a sound I'd never heard before. I ran back to the end of Tokotah Alley, and there it was.

Now, I just want to say, I've already contacted the Attorney General and she sez I can sue, as the box doesn't say ANYTHING about flightless birds.



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PostPosted: Tue Feb 17, 2004 10:05 am    Post subject: Reply with quote



And I'm a Journal-aholic like Kehrin so I'm looking forward to X1, too. Smile

I am SO glad there's going to be more GZM activity. I was 3 missions away from finishing them all when Atrus shard went kaput. I just had the three leaps of death to do. *eyetwitch*

Great list, btw! Smile
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PostPosted: Tue Feb 17, 2004 10:54 am    Post subject: Reply with quote

LOL at the penguin picture Very Happy

Yeah another journal-aholic here as well Smile I'm definitely looking forward to seeing what's going to be in the x1 as well.

Yes I was only 2/3 missions away as well from completing them all when it was shut down.
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PostPosted: Tue Feb 17, 2004 12:50 pm    Post subject: Reply with quote

I was one marker away from completing the hood missions when Atrus died.

I didn't even bother with the city missions. Especially knowing how well I'd be able to get into Ae'gura much less move while there.

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